OK. So here is 3 bugs i noticed. They are easy to fix and I will probably fix em when jam is over.
1. Sometimes Shield Ready text doesnt reapear and bar doesnt load to the end. But this is just graphic bug cause shield is working normally.
2. I'm dumbass and forget to switch off collsiions betwenn player bullets so if you upgrade your attack rate up a lot and start moving forward and shooting at the same time bullets will collide with one another and will lose velocity.
3. If you kill enemy in the exactly same time frame as he shoots projectile projectile wont have any velocity and will stay in one place forever.You can collide with it and then it will dissapear but it won't deal damage.
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Another Bug:Sometimes enemies dont spawn at start but in that case reload game.
OK. So here is 3 bugs i noticed. They are easy to fix and I will probably fix em when jam is over.
1. Sometimes Shield Ready text doesnt reapear and bar doesnt load to the end. But this is just graphic bug cause shield is working normally.
2. I'm dumbass and forget to switch off collsiions betwenn player bullets so if you upgrade your attack rate up a lot and start moving forward and shooting at the same time bullets will collide with one another and will lose velocity.
3. If you kill enemy in the exactly same time frame as he shoots projectile projectile wont have any velocity and will stay in one place forever.You can collide with it and then it will dissapear but it won't deal damage.
If someone finds more bugs let me know.
You can't go a bullet wall out of the way because you don't fit, please fix that
you mean row of six shooters? I think I tested it and you can fit between them or use shield to block attacks and kill some of them in this time.
You can't fit in web version |_'-'_|
Ok, I did this in web version. Here's screenshot.
Nice job, it plays well. The ship feels a bit on the slow side but that's okay! :)
Thanks. You can upgrade movement speed with resources and after 2 or 3 upgrades it feels much better.
I realized that right after I typed my comment :) I'll give it another go.